CIL Combat
  Index   |   Initial   |   Setup   |   Battle   |   Night   |   Resolution   |   Special   |   home
The explanation of CIL combat mechanics is split into 6 sections:

Initial - Determination of the environment where the combat will take place.

Setup - How the player can arrange his units and the options available before the first battle.

Battle - Combat resolution and effects during battle.

Night - Options available to the player for restructuring his units during combat.

Resolution - The effects of a battle, including casualties, determination of victory and any changes in unit quality.

Special - Some treatment of how this system will grow to include more advanced units and situations.

Cast Iron Life is an Oilbased game